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    Ghost's & Goblins Icon_minitime1Thu May 30, 2013 2:01 pm by Nintendo Furniture

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    Poll
    Will mobile phone gaming kill off systems like the 3DS?
    I doubt it, there will always be dedicated portables.
    Ghost's & Goblins Vote_lcap2100%Ghost's & Goblins Vote_rcap2
     100% [ 5 ]
    Yes, the 3DS will be the last portable system from Nintendo.
    Ghost's & Goblins Vote_lcap20%Ghost's & Goblins Vote_rcap2
     0% [ 0 ]
    Never, mobile gaming is just a fad and will die off soon.
    Ghost's & Goblins Vote_lcap20%Ghost's & Goblins Vote_rcap2
     0% [ 0 ]
    Probably, unless Nintendo drops their prices.
    Ghost's & Goblins Vote_lcap20%Ghost's & Goblins Vote_rcap2
     0% [ 0 ]
    Maybe, iPhone and Android gaming could be the future.
    Ghost's & Goblins Vote_lcap20%Ghost's & Goblins Vote_rcap2
     0% [ 0 ]
    Total Votes : 5
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    3 posters
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    Nintendo Furniture
    Moogle
    Moogle
    Nintendo Furniture


    Number of posts : 1087
    Location : Caro, MI
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    PostSubject: Ghost's & Goblins   Ghost's & Goblins Icon_minitime1Wed Oct 27, 2010 10:23 pm

    An awesome game, but a hard son of a b*tch why?! Because when you begin playing this game, the first level is the graveyard and already, normal-hard. Man they want this game to be hard a** core! Especially when trying to fight mini devils that avoids alot and attacks you as well. You get 2 hits and you die. Another hard! Bosses aren't too bad at first, and then the dragon one is a normal difficult. Here comes the big devil which will kill me alot. Hard one! And you have time attack. D*mn more hard ones!

    But what's great is you have weapons to get and scores from monsters. My favorite one would have to be daggers because it shoots fast and probably take ghouls out barely.

    Oh yes forgot. Second level is somewhat a ship first - houses and stuff. Third level is a cave sort of. I hate that level.......ah who am I kidding. All f**king levels are hard! Fourth level is a finished cave - lava stages. Fifth level is a castle place to fight more enemies and skeletons this time. Final stage is to fight the final boss which is not that kind of hard at all. The musics are.........so-so meaning nothing special about it. Gameplay is rough however. Not much of a storyline but it'll have to do for now.

    Overall I think you guys and gals might want to try this challenge for yourself and still a cool game. And hard.....sh*t!

    I need backup here! study
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    ZeldAnTales
    Tom Nook
    Tom Nook
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    Ghost's & Goblins Empty
    PostSubject: Re: Ghost's & Goblins   Ghost's & Goblins Icon_minitime1Thu Oct 28, 2010 6:22 am

    Gals? This is a forum! Wink

    This was a beast of a game, many a NES controller went whizzing through the room (as well as the cartridge) as I consistently got my ass handed to me.
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    Streex
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    Streex


    Number of posts : 4373
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    PostSubject: Re: Ghost's & Goblins   Ghost's & Goblins Icon_minitime1Thu Oct 28, 2010 10:39 am

    I probably went through a few controllers on this game myself. Poor controllers. They always get punished for our lack of skills. Beating this one is quite the accomplishment.

    Overall didn't care for this one much. The controls were jerky, music was meh, and it made me throw my controllers across the room. I like hard games but this is ridiculous. I had to keep it an extra couple rental days to get through it, which means it also made me pay a late fee!
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    ZeldAnTales
    Tom Nook
    Tom Nook
    ZeldAnTales


    Number of posts : 2909
    Location : Caro, MI
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    Ghost's & Goblins Empty
    PostSubject: Re: Ghost's & Goblins   Ghost's & Goblins Icon_minitime1Thu Oct 28, 2010 11:08 am

    I dunno, it was hard and unforgiving, but not impossible. Ok, some parts were pretty luck-of-the-draw... still, music was cool to me back then. Not so memorable now.

    I'd say 2.8/5
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    PostSubject: Re: Ghost's & Goblins   Ghost's & Goblins Icon_minitime1

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