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 Iwata wants uninterested devs to regret decision

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Streex
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PostSubject: Iwata wants uninterested devs to regret decision   Mon Apr 29, 2013 2:52 pm

Sounds like we got a ton of indie dev games coming to Wii U. Most I've seen look pretty good and aren't just quick mobile-styled games. The following comes from Iwata when asked about Wii U third party support and the stigma that the Wii U is a low-powered system.

- Nintendo's initiative was to "expand the range of software developers"
- says they've already received inquiries from several hundred new developer
- these requests came in after their GDC panel on Nintendo Web Framework
- teams working on this sort of software are quite small
- this allows for quick updates in a short time-span
- with Unity support, hundreds of thousands of developers for Unity exist
- Iwata knows that there are some third parties that are actively supporting Wii U, while others aren't even giving it a second glance
- Iwata aims to fix this by making third parties not currently supporting Wii U regret that decision once third parties that do support it start to produce hits
- Nintendo is working to help create these results this Summer and onward

Bold words Iwata. Success and third-party software on Nintendo platforms is not very common. Sometimes the blame lands with the developer that throws a weak version our way, we don't buy it and then they say "see! our games don't sell on Nintendo!" We're not stupid. Give the Nintendo version the same kind of attention so it doesn't suck and maybe it will have a chance of doing well. I think EA does this a lot.

I hope Iwata knows what he's saying, but that would be awesome if it became true. Those are some bold words any way you slice it. In the end though there are some companies that have a revolving door of different reasons not to develop for Nintendo consoles.

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PostSubject: Re: Iwata wants uninterested devs to regret decision   Mon Apr 29, 2013 3:52 pm

Well I think he knows what he's saying, whether it will come true or not... thats a different story. I suppose I should care, but I don't. Third party devs have never really impressed me. Which is why I'm a Nintendo fan mostly.

What is Unity?
And how did he address the systems "low-power"?

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PostSubject: Re: Iwata wants uninterested devs to regret decision   Tue Apr 30, 2013 3:58 am

Unity is an engine a lot of indie devs use because of it's combination of easy to use and quick to create, all while looking really stunning. Apparently there are many small devs out there who use it and by making the Wii U compatible with this engine, many of these devs can bring over or create new titles and feel comfortable doing so and feel right at home.

Iwata didn't really address the low-power part of the question outside of saying he is aware of it and feels that Nintendo needs to work on remedying such misunderstandings.

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PostSubject: Re: Iwata wants uninterested devs to regret decision   Tue Apr 30, 2013 9:05 am

I honestly don't care about its "low power." Devs use that as a cop out and a crutch for not being innovative enough to match Nintendo's abilities.
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