"We have been trying something new in terms of the structure of the Wii version of the new Zelda game this time," Aonuma said. "I am really hopeful that people will be surprised with the changes we have implemented for this Wii version."
This could mean that those of you that were tired of the same ol' reach a temple, get a new weapon, use said weapon to beat the boss and repeat structure are going to find this absent this time. A new way we acquire weapons and how we come across bosses and where they are located could be possible. Personally I haven't had any problems with the tried and true formula because they've changed it up a little each time to keep me more than interested. There are those that have grown a little bored of it and Nintendo is taking this opportunity to surprise everyone. We also know that it will use Wii MotionPlus and it will be involved with swordplay. Such a successful franchise to this point. I'm hoping this entry raises the bar even more.